ONE PIECE
A downloadable game for Windows and macOS
Game Overview
One Piece is a captivating game where players embark on an adventure as a character navigating a mysterious world in search of the coveted treasure, 'One Piece.’ Throughout the journey, players undertake quests across distinct continents, earning diary clues with each accomplishment.
Unbeknownst to the player, these diary entries represent memories of the protagonist associated with the respective seasons depicted in each land. The game serves as a psychotherapy session, unraveling the emotional narrative of the character's quest to retrieve lost memories with a loved one.
Set in a visually stunning low-poly art style and adopting a single-player, third-person perspective, One Piece provides players with a visually engaging and immersive gaming experience. As they progress through the game, the narrative unfolds, blending the thrill of exploration with the emotional depth of the protagonist's personal journey.
Source
Base background model: Unity Asset Store https://assetstore.unity.com/packages/3d/environments/low-poly-nature-bundle-223...
Character model: Unity Asset Store
https://assetstore.unity.com/packages/3d/characters/humanoids/characters-6-03-22...
Characyer animation: https://www.mixamo.com/#/
Sound: Pixabay https://pixabay.com/
Status | Prototype |
Platforms | Windows, macOS |
Author | PiperWu1997 |
Download
Click download now to get access to the following files:
Development log
- PostmortemDec 20, 2023
- DevlogDec 16, 2023
Comments
Log in with itch.io to leave a comment.
hehe one piece reference hehe
I absolutely love the art style and setting of this game, especially the interactions within it. The ability to fish, climb trees, and more is incredibly imaginative. My favorite part has to be the diary entries at the end—they're truly touching.
This was so cutee! I found it inspiring how you depicted memories in this story. I also enjoyed your project's compelling story. The only thing that I would change is what I believe John mentioned in class: that, rather than seeing two fishing rods, you could remove the one that is not in use. And maybe be aware that the player might be lost and not able to navigate the scene as you wish.